Massive with Björn Lindberg

Google Cloud Platform Podcast

Episode | Podcast

Date: Wed, 23 Oct 2019 00:00:00 +0000

<p>We’re sad to say goodbye to <a href="https://twitter.com/Neurotic">Mark Mandel</a> this week but excited to bring you an interview he and guest host <a href="https://twitter.com/cloudrobx">Robert Martin</a> did with Björn Lindberg of <a href="https://www.massive.se/">Massive Entertainment</a>. The gaming studio is located in Sweden and owned by Ubisoft. Their most recent game, <a href="https://tomclancy-thedivision.ubisoft.com/game/en-us/home">The Division 2</a>, is a “looter shooter” game that was released in March. It can be played solo or users can be matched up to play with or against others.</p> <p>To keep the game running smoothly, Massive employs a micro-service architecture to divide and conquer the trials of creating and running such a large, intense game. The Division 2 was launched with Google Cloud, a process Björn says was a bit easier than launching on physical hardware. Autoscaling in the cloud has created a simpler, more trustworthy gaming process as well, and by connecting to data centers in multiple regions, they’re able to decrease latency.</p> <h5 id="björn-lindberg">Björn Lindberg</h5> <p>Björn Lindberg is working as On-Line technical director at Massive Entertainment a Ubisoft owned and operated game studio in Malmö Sweden. He does design and implementation of on-line backend systems for large AAA on-line games such as The Division series of games and World in Conflict.</p> <h5 id="interview">Interview</h5> <ul> <li>Massive Entertainment <a href="https://www.massive.se/">site</a></li> <li>The Division 2 <a href="https://tomclancy-thedivision.ubisoft.com/game/en-us/home">site</a></li> <li>Ubisoft <a href="https://www.ubisoft.com">site</a></li> <li>Terraform <a href="https://www.terraform.io">site</a></li> <li>Grafana <a href="https://grafana.com">site</a></li> <li>Compute Engine <a href="https://cloud.google.com/compute/">site</a></li> </ul> <h5 id="thank-you-mark">Thank You Mark!</h5> <p>Thank you Mark for everything you’ve done to make this podcast a success! We’ll miss you!</p>