Connected Games with Unity and Google Cloud with Brett Bibby and Micah Baker

Google Cloud Platform Podcast

Episode | Podcast

Date: Wed, 04 Jul 2018 00:00:00 +0000

<p>Happy 4th of July! Today, <a href="https://twitter.com/nyghtowl">Melanie</a> and <a href="https://twitter.com/Neurotic">Mark</a> go in depth with <a href="https://twitter.com/bibbinator">Brett Bibby</a> and Micah Baker to learn more about Unity and its new strategic alliance with Google Cloud. We explore how an alliance between Google Cloud and Unity means easier development for game creators and better gaming for fans.</p> <h5 id="brett-bibby">Brett Bibby</h5> <p><a href="https://twitter.com/bibbinator">Brett Bibby</a> is Unity’s Vice President, Engineering. Prior to his current role, Brett served as a Field Engineering and Evangelist at Unity consulting with developers throughout Southeast Asia, Australia, India, and greater Asia. Before Unity, Brett founded and ran a game studio developing console titles, and has more than 30 years of experience developing games and game engine technology.</p> <h5 id="micah-baker">Micah Baker</h5> <p>As Product Manager leading the strategy for Gaming on the Google Cloud Platform, Micah is committed to enabling developers to realize their vision for great games. An avid gamer on all major platforms, he never hesitates to get involved in games that were built with a passion for immersive storytelling, innovative multiplayer experiences, and breathtaking artwork.</p> <h5 id="cool-things-of-the-week">Cool things of the week</h5> <ul> <li>The 2018 World Cup Visualized: All the Goals So Far <a href="https://medium.freecodecamp.org/world-cup-all-the-goals-in-2018-b52e5ef53e0a"> site</a></li> <li>Why we believe in an open cloud <a href="https://cloudplatform.googleblog.com/2018/06/why-google-believes-in-open-cloud.html"> blog</a></li> <li>Kubernetes 1.11: a look from inside Google <a href="https://cloudplatform.googleblog.com/2018/07/kubernetes-1-11-a-look-from-inside-Google.html"> blog</a></li> <li>Understanding error budget overspend - part one - CRE life lessons <a href="https://cloudplatform.googleblog.com/2018/06/understanding-error-budget-overspend-cre-life-lessons.html"> blog</a></li> <li>Good housekeeping for error budgets - part two - CRE life lessons <a href="https://cloudplatform.googleblog.com/2018/06/cre-life-lessons-good-housekeeping-for-error-budgets.html"> blog</a></li> <li>New GitHub repo: Using Firebase to add cloud-based features to games built on Unity <a href="https://cloudplatform.googleblog.com/2018/06/new-gitHub-repo-using-firebase-to-add-cloud-based-features-to-games-built-on-unity.html"> blog</a></li> </ul> <h5 id="interview">Interview</h5> <ul> <li>Unity <a href="https://unity3d.com">site</a></li> <li>Google Cloud Spanner <a href="https://cloud.google.com/spanner/">site</a></li> <li>Unity Hackweek <a href="https://blogs.unity3d.com/2018/06/22/hackweek-2018-the-unity-way/"> site</a></li> <li>Unity Connected Games <a href="https://unity3d.com/connectedgames">site</a></li> <li>Bringing connected games within reach with Google Cloud <a href="https://blogs.unity3d.com/2018/06/21/bringing-connected-games-within-reach-with-google-cloud/"> blog</a></li> <li>Unity Hackweek 2018: Creating X Together <a href="https://blogs.unity3d.com/2018/07/04/unity-hackweek-2018-creating-x-together/"> blog</a></li> </ul> <div style="text-align: center;"><a href="https://twitter.com/bibbinator"><img src="https://googlecloudpodcast.libsyn.com/images/post/Brett-Bibby.jpg" style="margin: auto;" /></a> <p style="font-size: 0.8em;">Brett Bibby</p> </div> <h5 id="question-of-the-week">Question of the week</h5> <p><a href="https://cloud.google.com/functions/docs/monitoring/error-reporting"> How do I report errors to Stackdriver from a cloud function?</a></p> <h5 id="where-can-you-find-us-next">Where can you find us next?</h5> <p>We’ll both be at <a href="https://cloud.withgoogle.com/next18/sf/">Cloud NEXT!</a></p>